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Dev Diary First Contact Post Launch

Solaris Releases First Contact Story Pack and Hotfix: Fixes, Bonuses, and More

  • Solaris has released the first Contact Story pack, and a hotfix has been pushed to fix issues such as pre FTL civilizations no longer nuking themselves if nobody’s watching
  • Contingency Worlds now being cracked by devolving beam
  • Solar Punk Empire not staying pre-FTL when stolen from
  • Bug with cloaked chips fixed, Admirals no longer killing themselves when MSIFlagship is upgraded, Separatist Planet no longer nuking selves when Capital is lost to space fauna
  • Liberation Wars no longer not showing up for Payback Empires
  • Crash reporting tool discussed and thanked for reports
  • Grand Herald given Archaeotech components, MSI given bonuses and starting technology
  • Espionage operation prevents pre-FTL awareness decay for 5 years
  • Hive Minds with Cordyceptic drones and Stargazer Civics start with 3 reanimated amoebas
  • Payback Empire using Nthreat goal against MSI can now end as intended
  • Upcoming patch to address bugs, balance issues, localization fixes, Atomic pre FTL civilizations will no longer nuke themselves if nobody’s watching etc.

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hi everybody I'm Stephen Murray I'm thegame director of Solaris it's been alittle bit over a week since we'vereleased the first Contact Story packand it's been great hearing your storiesand experiences a couple of days ago wepushed the 373 hotfix in order to fix acouple of the more pressing issues thathad come up some of these issues includeevery single Atomic pre FTL civilizationwill no longer nuke themselves ifnobody's watching contingency worldswill now be properly cracked by thedevolving beam the solar Punk Empirewill no longer stay pre-fpl if youdecide to steal from them the solar PunkEmpire will also no longer gain a newFleet every single month we fixed a bugwith cloaked chips that could notprogress some special projects insideclosed borders Admirals no longer killthemselves when you upgrade the MSIFlagship the separatist Planet will nolonger nuke themselves if you lose yourCapital to space fauna we fixedLiberation Wars not showing up forpayback Empires as well as some othersand many more overall canis Miner wasthe most stable release we've actuallyever had on slurs to the point where redflags were being raised whether thetrash reporter was actually workingproperly we're currently working onanother patch planned for a few weeksfrom now to resolve more bugs balanceissues and add some localization fixesso far some of the items of particularinterest include we fixed an issue wherea payback Empire using the nthreatpayback were goal against MSI could endwith a whimper rather than as intendedwe gave the grand Herald archaeotechcomponents we puffed MSI by giving themsome bonus Naval capacity and startingTechnologies to raise awarenessEspionage operation now prevents pre-ftlawareness from naturally decaying forfive years and Hive Minds with both thecordyceptic drones and Stargazer Civicsnow start with three reanimated amoebasplease keep posting bug reports in ourforums they're a great help to usspeaking of other reports that are greathelp and since I mentioned the crashreporting tool earlier I have a messageto share from our Tech Lord hey my nameis Lorenzo and I'm your friendlyneighborhood teclude and I wanted tospend a couple of seconds to talk aboutwhat happens between when we press therelease button and your game startsbeing downloaded on your computer gamedevelopment is no joke like any otherbusiness and releasing new patch is notthe beginning of the end but barely theend of the beginning our team putsheroic effort into delivering the bestproduct to you but hey mistakes oroversights happen sometimes the resultis a hilarious bug like the tendency ofpre FTL societies to prematurely endtheir lives by nuclear means sometimesthe result is this dreaded crashreporter window like no paddle plantsurvives contact with the Enemy No patchsurvives contact with the players butvery well of this and every time werelease a new patch somewhere in ouroffices there's a group of developerssitting down constantly monitoring thestability of the game patiently waitingfor the inevitable fire to spark luckilymost of the time there's no real firejust some tiny kind of flames and thisbrings me straight to my point thank youfor all your reports when you press thatsend button detailed information on thecrash is collected and sent to us forinvestigation this info is usuallyenough to point out the problem butoften not an enough to identify thecause of it that's when your commentscome into play tell us what you weredoing when the crash happened even themost tiny detail could help us they saythat an image is worth 1000 words let metell you a beautiful story in four actswith an image then first we have a crashreport then we have a crash report thatsays was tapped out and in the Discordwindow while game was loading then wehave another crash support that sayssame person as before was in the gamewindow this time probably same issuesbefore further details was attempting toload a save game from the previousupdate during this latest crash the gamefailed while loading the save file alsothe music is still going even as I'veread this report but the window is gonethen a Ford Crush report same person asthe last two times again this time justwent to the main menu from launcher wasable to load fine but loading old savegame from there caused the crash whileon loading map Graphics so issuesdefinitely incompatibility between thetwo thank Q thank you from the bottom ofmy heart Anonymous player your reportswere immensely useful in finding theissue and finally fixing it thanksLorenzo and thanks again to all of youthat submit detailed bug reports andcrash logs the more information we havethe easier it is to track down some ofthese sometimes Troublesome issues sowhat's next we're not quite ready totalk about the 3.8 Gemini release yetbut here's a peek at one thing that weare going to start rolling out in itthese nested Concepts will initiallyonly be present in Galaxy settings butwe'll be rolling it out to other areasin the future next week we'll be goingover more of the things planned to gointo the 374 patch see you then thanksfor watching the official StellarisChannel on YouTube and remember to likeAnd subscribe if you want to be with usin the futurethank you[Music]